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Old Aug 06, 2005, 08:55 AM // 08:55   #101
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trance is not suggesting anything different from what is happening now, people who play pve are just running around farming in random areas

I liked ace's A) suggestion, to force necros/mes/ranger sinto the fray, rest of it was sort of funny, but I really do believe there are way too many sheep in these forums. Please make up your own opinions guys.
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Old Aug 06, 2005, 05:24 PM // 17:24   #102
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Quote:
Originally Posted by Lampshade
What happens when things change?

When people stop doing the build/techniques so described?

Is ANet just going to rewrite every single mob in the game based on the most popular Tombs builds/strategies?
Nah, just make a new area that focuses on it and sprinkle it in the other areas by adding more monsters that popup out of nowhere.
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Old Aug 06, 2005, 05:50 PM // 17:50   #103
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Wipe out the magumma spiders and devourers with some horrible plague. That would be almost as good as UAS.
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Old Aug 06, 2005, 05:55 PM // 17:55   #104
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I'm pretty sure that we've moved a little offtrack. The first post by Blackace was a tongue-in-cheek satire of the state of Tombs pvp.

Anyway, upping this thread so Gaile might see it.
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Old Aug 06, 2005, 09:19 PM // 21:19   #105
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Well Blacklace just handed Arena Nets ass straight to them. The only thing i think he should change is keep the Pre Searing. Without it we would all be lost, no matter if you think it helped or not. Just think, without pre searing the game would be dreary the whole time, and you would never have those skills without buying them. I mean c'mon, what would you do, fight lvl 4 devoureres at lvl 1 without knowing how to play?
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Old Aug 06, 2005, 09:20 PM // 21:20   #106
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pyr0ma5ta: No cheesy bumping. Gaile and everyone else cull the threads just fine without resorting to that. Besides, if you look at the 'who's online', you'll note that she's gone.

Thanks.
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Old Aug 08, 2005, 02:26 AM // 02:26   #107
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Don't forget the Necro boss on the American servers, but has a Korean name confusing you, then you realize all he runs is tainted flesh and spams putrid once the E/Mo owns the "PvE'ers" faces.
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Old Aug 08, 2005, 02:46 AM // 02:46   #108
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you also forgot you need to have the european caromi that see the korean tengu and are like OMG GUYS GIVE UP... and then you need to have them run from the Pve'ers while they run the korean tengu will hit you with their insane ranger spike build, using qshot and a warrior... soon the whole group Pve'ers and Europeans will get wasted
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Old Aug 08, 2005, 05:37 PM // 17:37   #109
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Quote:
Originally Posted by Kishin
Too bad for you. Maybe if you had a sense of humor, you'd have enjoyed it.
I do have a sense of humor. I just didn't find it particularly funny.
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Old Aug 17, 2005, 10:43 PM // 22:43   #110
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Honestly, and as much as I'd love to see half of that - Gaile would never go for it. She'd never get passed Fort Ranik.

PS. Can mobs move out of Firestorm and such shit, too?
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Old Aug 17, 2005, 10:49 PM // 22:49   #111
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No, I think we should have it the other way around. Players should be forbidden from moving out of Firestorm. It's such a cheap tactic, I hate it when they move out of my Firestorm, damn lamers. :/
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Old Aug 17, 2005, 10:58 PM // 22:58   #112
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No no no! I love pre-searing its beautiful AND DYES EVERYWERE! Keep it!

Plus it is like the only place that is actauly fun going back to.
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Old Aug 17, 2005, 11:20 PM // 23:20   #113
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This is priceless................
great job.............
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Old Aug 17, 2005, 11:31 PM // 23:31   #114
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Still funny, still waiting for an official response.

LOL @ Gaile not getting pass Fort Ranik.

Be sure to code the monsters so that the rangers use spirits to trap the players, and then the eles start casting Meteor and Meteor Shower.

And have mobs go into a healing ball tactic. I can't imagine a normal PvE group getting past one of those.
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Old Aug 17, 2005, 11:32 PM // 23:32   #115
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Quote:
Originally Posted by Nash
No, I think we should have it the other way around. Players should be forbidden from moving out of Firestorm. It's such a cheap tactic, I hate it when they move out of my Firestorm, damn lamers. :/
Real warrriors stand in meteorshowers, while getting phoenixed and fireballed and other nice burninating spells.

A wise man knows to get in out of the rain.
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Old Aug 18, 2005, 12:18 AM // 00:18   #116
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The problem is that PvP tactics change and evolve. In 6 months, spirit spamming will be a forgotten memory. Flavor of the months come and go all the time, so there is no way to accurately and constantly update PvE mobs to behave like PvP teams.
Interesting and funny idea though, but I don't think people not interested in PvP would like you changing PvE to PvP lite.
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Old Aug 18, 2005, 01:44 AM // 01:44   #117
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Quote:
Originally Posted by Vanquisher
Honestly, and as much as I'd love to see half of that - Gaile would never go for it. She'd never get passed Fort Ranik.

PS. Can mobs move out of Firestorm and such shit, too?
LOL, but I think Gaile has been spotted in LA, so she must have got past Fort Ranik. Unless! OMG runners used h4X and took her there without doing missions ZOMG
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Old Aug 18, 2005, 03:02 AM // 03:02   #118
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Gaile uses a personal runner.

And to the post about PvP tactics changing every six months...

Give PvEers 6 months to get past a spirit spamming mob, and they still won't be able to.

Add a couple prot bonders to each group, and have the ranger use NR once the bonds are up.

Have mobs spam flare at you and then die. But then they scream "HAXXORZ" and leave the game, stealing your loot and exp.

This stuff is gold.
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Old Aug 18, 2005, 03:20 AM // 03:20   #119
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Quote:
Originally Posted by Tuna
Indeed, image the ruckus if PvEers had to win 200 arena matches (roughly 2-4 min a peice=400-800 hours) in the ascalon arena before they could progress through the game. I'm sure something as critical as that would be changed in days.
I think your math is a *bit* off.
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Old Aug 18, 2005, 03:31 AM // 03:31   #120
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Tigris, stop nitpicking.

He clearly forgot to add, "give or take 786.7 hours or so." (Assuming the matches last 4 minutes each.)
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